MOUSE: Reloaded
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Audio case file · Sound design, Implementation · 2026 · GAME AUDIO
Community mod work for MOUSE: P.I. For Hire, combining asset retrieval, cut-content restoration, BepInEx/Harmony implementation, and missing weapon sound design.
Facts
- Roles: Sound design, Implementation
- Year: 2026
- Engine: MOUSE: P.I. For Hire mod
- Middleware: BepInEx / Harmony
- Team: Community team
- Platform: PC
- Timeline: 2026
- Status: Released
Case file
- Outcome: A public community mod contribution that combines technical reverse-engineering, implementation, and sound design.
- Awards: 5,000+ downloads
Project Overview
MOUSE: Reloaded is a community mod for MOUSE: P.I. For Hire. I investigate unused assets and abandoned game logic, help restore cut weapons, and design missing weapon sounds.
My work combines asset recovery with runtime implementation using BepInEx and Harmony. For each restored weapon, I identify the available material, investigate the missing behavior, and implement the audio needed to bring it back into gameplay.
Notes
- Tech Audio: Repaired abandoned or limited audio functions, extracted the FMOD banks, and designed the missing sounds for the recovered weapons.
- Implementation: Implemented the Cheese Grenade and contributed to the Lewis Gun restoration using BepInEx and Harmony, with AssetRipper for asset recovery and ILSpy for inspecting existing game logic.
- Colorization: Colorized the Cheese Grenade's 3D UVs and more than 100 assets of the mod.
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Videos
Interactive version : /en/#project/mouse-reloaded · Home · Projects · Bio · Version française
Contact : contact@kowskii.com · Résumé (PDF)